

What do I care what the NTSB wants? This is not about scientific reconstruction days, months or even years later. So even if Asobo and MS continue to refuse, others obviously don’t. Engine damage is also modelled on several planes already. The way WB Sim have implented damage is very good and I’m glad they did. Most will agree that the current ways of either having the flight reset without comment after any small accident or having no damage at all, are both unsatisfactory.

Stuff like that is quite educational and cannot be practised or demonstrated IRL, so it might be interesting to show what happens if you damage the plane and how you deal with the damage on the ground or in the air.Īlso contrary to Hollywood myths accidents and even leaking fuel in general do NOT result in a firey inferno. Accidents happen every day and I think it’s important to know what they can result in in order to learn from them from the safety of your office chair.

The point is having an actual indication whether a landing was too hard or whether the wing actually touched the ground or what happens if you overstress the plane. Leave the crash physics simulation in the the crash physics simulator i say (or in warplane simulators where that kind of thing is way more prominent and common) Not the place to discuss specifics but we can chalk it up to being “too soon” still. In fact FS2002 (hint) was delayed to change such aspects as a result of certain recent historical events. On top of that, due to certain recent historical events and flight sims at the time thought to have had something to do with it really killed the idea of having planes physically break apart if you crash. Kinda like RIAA or OSHA and the PAB they’ll go looking for things all nitpicky-like to justify their ratings decisions. A little silly but ESRB/PEGI is one of those things made up of people who’s never touched a video game in their lives so they’re it’s not surprise they can be a little prudish once they start nitpicking.

If planes could go boom in sim you could consider it violent content and could raise to an 10+ or even T/16 rating. All of them are dynamic, and you can run over pretty much everything except of walls of course.įirst you have to install all these mods that you wanna have in the map! if you don't have a beefy pc, you shouldn't install these, and rather use the vanilla items that are in the map.Just as Casualclick mentioned, it’s contractual licensing obligations as well as being able to maintain the E/PEGI 3 rating. This map contains many dummies and other props.
